when was pac man created - EAS

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    https://en.wikipedia.org/wiki/Pac-Man

    Pac-Man, originally called Puck Man in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots … See more

    Pac-Man is an action maze chase video game; the player controls the eponymous character through an enclosed maze. The objective of the game is to eat all of the dots placed in the maze while avoiding four colored ghosts … See more

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    Location testing for Puck Man began on May 22, 1980 in Shibuya, Tokyo, to a relatively positive fanfare from players. A private showing for the game was done in June, followed by a … See more

    Upon its North American debut at AMOA 1980, the game initially received a mild response. Play Meter magazine previewed the game and … See more

    Guinness World Records has awarded the Pac-Man series eight records in Guinness World Records: Gamer's Edition 2008, including "Most Successful Coin-Operated Game". On June 3, 2010, at the NLGD Festival of Games, the game's creator, Toru Iwatani, … See more

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    After acquiring the struggling Japanese division of Atari in 1974, video game developer Namco began producing its own video games in-house, as opposed to simply licensing them from other developers and distributing them in Japan. Company president See more

    Pac-Man was ported to a plethora of home video game systems and personal computers; the most infamous of these is the 1982 Atari 2600 conversion, designed by See more

    Reviewing home console versions in 1982, Games magazine called the Atari 5200 implementation a "splendidly reproduced" version of the arcade game, noting a difference in maze layouts for the television screen. It considered the Atari 2600 version … See more

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  2. https://www.thoughtco.com/pac-man-game-1779412
    • In the early 1980s, the nonviolent and goofy nature of Pac-Man made it a phenomenal attraction. In 1982, an estimated 30 million Americans spent $8 million a week playing Pac-Man, feeding quarters into machines located in arcades or bars. Its popularity among teenagers made it threatening to their parents: Pac-Man was loud and stunningly popular, a...
    See more on thoughtco.com
    Published: Jun 16, 2011
    Estimated Reading Time: 7 mins
  3. https://www.pacman.com/en/history

    Webheld for PAC-MAN. The game is released to the Japanese public in July. Planning - Toru Iwatani / Sound - Toshio Kai / Programming - Shigeo Funaki PAC-MAN takeover event at Shinjuku ALTA On June 29, 1980, before …

  4. Pac-Man at 40: The eating icon that changed gaming history - CNN

    https://www.cnn.com/style/article/pac-man-40-anniversary-history

    WebMay 21, 2020 · And yet, when the first "Pac-Man" machine was placed in an arcade in Tokyo's bustling Shibuya district on May 22, 1980, it did exactly that. "Pac-Man" is the …

    • Estimated Reading Time: 8 mins
    • https://www.thegamer.com/pac-man-history-explained

      WebJun 7, 2022 · The Idea Behind The Game In an interview with GameSpot, Pac-Man creator Toru Iwatani claimed that when development for Pac-Man started back in the late 1970s, …

    • https://pacman.fandom.com/wiki/Pac-Man

      WebPac-Man (パックマン Pakkuman), formerly known as Puck Man in Japan, is the main protagonist of the Pac-Man series. He is the husband of Ms. Pac-Man, and the father of …

    • https://en.wikipedia.org/wiki/Toru_Iwatani

      WebWorking with a small team of nine employees, Iwatani created Pac-Man, test-marketed on May 22, 1980, and released in Japan in July and in North America in October.

    • https://www.mentalfloss.com/article/90920/10-fast...

      WebSep 14, 2017 · The first ever Pac-Man machine—then called Puck-Man —was installed in a Tokyo movie theater on May 22, 1980. As Iwatani and his team had hoped, the game was popular with women and the very...

    • https://www.google.com/doodles/30th-anniversary-of-pac-man

      WebGoogle doodler Ryan Germick and I made sure to include PAC-MAN’s original game logic, graphics and sounds, bring back ghosts’ individual personalities, and even recreate original bugs from ...

    • https://www.google.com/logos/2010/pacman10-i.html

      WebDoodle for 30th Anniversary of PAC-MAN. Google homepage, May 21, 2010.



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