nintendo entertainment analysis & development - EAS

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  1. Nintendo Entertainment Analysis & Development - Wikipedia

    https://en.wikipedia.org/wiki/Nintendo_Entertainment_Analysis_&_Development

    90 hàng · Nintendo Entertainment Analysis & Development Division, commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo.It was preceded by the Creative Department, a team …

    • Type: Division
    • Native name: 任天堂情報開発本部
    • Formerly: Nintendo Research & Development No.4 Department, (until early 90s)
    • Romanized name: Nintendō Jōhō Kaihatsu Honbu
  2. Nintendo Entertainment Analysis & Development | Nintendo ...

    https://nintendo.fandom.com/wiki/Nintendo...

    Nintendo Entertainment Analysis & Development (previously Nintendo R&D4) was a division within Nintendo that specializes in creating video games for their current consoles. Their heads include Shigeru Miyamoto and Takashi Tezuka, though each individual group has their own manager and producer, including the following: Nintendo EAD Software Development and …

  3. Nintendo Entertainment Analysis & Development - NintendoWiki

    https://www.niwanetwork.org/wiki/Nintendo...
    • After Donkey Kong was a success, Hiroshi Yamauchi in 1983 created a new division of Nintendo Research & Development, Nintendo Research & Development 4. The department would mostly focus on Shigeru Miyamoto, who was appointed as chief producer, while Hiroshi Ikeda, former president of Toei Animation, would be made General Manager. Many of Nintendo R&D4's early g…
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    • Defunct: September 16, 2015
    • Predecessor: Nintendo R&D1Nintendo R&D2
    • Được thành lập: 1983
    • Successor: Nintendo EPD
  4. Nintendo Entertainment Analysis & Development | Ultimate ...

    https://ultimatepopculture.fandom.com/wiki/Nintendo...
    • Nintendo Entertainment Analysis & Development Division Nintendo's logotype Exterior of the Nintendo Central Office in Kyoto, where the division was housed for most of its existence. Native name error: {{lang}}: unrecognized language code: jp (help) Romanized name Nintendō Jōhō Kaihatsu Honbu FormerlyNintendo Research & Development 4 Department TypeDivision Industr…
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  5. Nintendo Entertainment Analysis and Development - Super ...

    https://www.mariowiki.com/Nintendo_Entertainment...

    Nintendo Entertainment Analysis and Development (Nintendo EAD) was a division of Nintendo known for designing Mario games, although they have also worked on other series, such as The Legend of Zelda and Star Fox.The Chief Production Officer was Satoru Iwata, but the general managers are Shigeru Miyamoto and Takashi Tezuka.There is even a Nintendo character …

  6. Nintendo Entertainment Planning & Development | Nintendo ...

    https://nintendo.fandom.com/wiki/Nintendo...
    • Nintendo Entertainment Planning & Development (commonly abbreviated as Nintendo EPD) is Nintendo's new software division formed in September 2015 that consolidates the Nintendo Entertainment Analysis & Development with Nintendo Software Planning & Development into a single division. It is lead by Shinya Takahashi, former General Manager of SPD, with Katsuya Eg…
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  7. Nintendo Entertainment Analysis & Development – Wikipédia ...

    https://pt.wikipedia.org/wiki/Nintendo_Entertainment_Analysis_&_Development

    Nintendo Entertainment Analysis & Development (ou EAD; antes Research & Development Team 4) foi a principal divisão de desenvolvimento de jogos eletrônicos dentro da Nintendo.Era liderada pelos produtores Shigeru Miyamoto e Takashi Tezuka, com graus de envolvimento variantes.EAD é melhor conhecido por seu trabalho em jogos das séries Mario, The Legend of Zelda, F-Zero, …

    • Tipo: Divisão
    • Nome romanizado: Nintendō Jōhō Kaihatsu Honbu
    • Nome nativo: 任天堂情報開発本部
    • Nome(s) anterior(es): Nintendo Research & Development 4 (1983–1989)
  8. Nintendo Entertainment Analysis & Development — Wikipédia

    https://fr.wikipedia.org/wiki/Nintendo_Entertainment_Analysis_&_Development

    102 hàng · Nintendo Entertainment Analysis & Development (任天堂 情報開発本部?) est un …

  9. List of Nintendo development teams - Wikipedia

    https://en.wikipedia.org/wiki/List_of_Nintendo_development_teams

    The Nintendo Entertainment Planning & Development division was created on 16 September 2015, as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima. The division was created after the merger of two of its largest divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD).

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  10. Nintendo Entertainment Analysis & Development – Wikipedia

    https://de.wikipedia.org/wiki/Nintendo_Entertainment_Analysis_&_Development

    Das Entwicklerstudio Nintendo Entertainment Analysis & Development (jap. 任天堂 情報開発本部, Nintendō Jōhō Kaihatsu Honbu, dt.„Nintendo Informations- und Entwicklungshauptabteilung“), kurz als Nintendo EAD bekannt, war die führende und größte interne Abteilung des japanischen Videospiel- und Konsolenherstellers Nintendo.Sie diente der Entwicklung von Videospielen und …

    • Auflösungsgrund: Fusion mit Nintendo SPD zu
    • Gründung: Ende September 1983
    • Auflösung: 16. September 2015
    • Rechtsform: Abteilung von Nintendo


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