crowther and woods adventure - EAS

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  1. Adventure (Crowther and Woods) - Play online at …

    https://textadventures.co.uk/games/view/r...

    Adventure (Crowther and Woods) by queste Fantasy A conversion of the 350 point version of Adventure. Original by Crowther and Woods. You are not logged in. If you log in before playing, you'll be able to save your progress - which means you can come back later and pick up where …

  2. The Crowther and Woods version of Adventure (1977) - Renga in …

    https://bluerenga.blog/2011/03/14/the-crowther-and...

    Mar 14, 2011 · The Crowther and Woods version of Adventure (1977) | Renga in Blue Renga in Blue Interactive fiction and the All the Adventures project The Crowther and Woods version of Adventure (1977) 4 comments I figured while I was poking at Adventure I might as well move …

    • Estimated Reading Time: 5 mins
    • The Long-Lost Earliest Version of Crowther/Woods Adventure, …

      https://bluerenga.blog/2017/07/25/the-long-lost...

      Jul 25, 2017 · Starting in 1975, Will Crowther wrote a game that began thusly: WELCOME TO ADVENTURE!! WOULD YOU LIKE INSTRUCTIONS? YES SOMEWHERE NEARBY IS COLOSSAL CAVE, WHERE OTHERS HAVE FOUND FORTUNES IN TREASURE AND GOLD, THOUGH IT IS …

      • Estimated Reading Time: 7 mins
      • Crowther and Woods Adventure, Apple II 5.25 disk. by Sweet …

        https://www.arcade-history.com/?n=crowther-and...

        Information and images for the Apple II 5.25 disk.: Crowther and Woods Adventure released by Sweet Micro Systems, Inc. in 1984

      • https://en.wikipedia.org/wiki/Colossal_Cave_Adventure

        Colossal Cave Adventure (also known as Adventure or ADVENT) is a text-based adventure game, developed in 1975 and 1976 by Will Crowther for the PDP-10 mainframe computer. The game was expanded upon in 1977 by Don Woods. In the game, the player explores a cave system rumored to be filled with treasure and gold. The game is composed of dozens of areas, and the player moves be…

      • https://if50.substack.com/p/1976-adventure

        Feb 11, 2021 · While Crowther’s game was a clever hack, Woods made it closer to a working engine: a consistent simulation of a fictional space that could sensibly respond to a player …

      • A history of 'Adventure' - rickadams.org

        https://rickadams.org/adventure/a_history.html

        After corresponding with Crowther and getting his blessings, Woods greatly expanded the program. The 'Adventure' continues Jim Gillogly at the Rand Corporation spent several weeks in …

      • The Colossal Cave Adventure page - rickadams.org

        rickadams.org/adventure

        Colossal Cave Adventure. The Colossal Cave Adventure game, produced in the '70s, was the historic first "interactive fiction" game, in which the computer would simulate and describe a …

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      • https://muds.fandom.com/wiki/Colossal_Cave_Adventure

        Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure) (Crowther, 1976; Crowther & Woods, 1977) was the first computer adventure game. It was originally designed by …

      • https://github.com/Quuxplusone/Advent

        In 1977, Jim Gillogly ported Woods' code to C. Gillogly's extremely literal port (lots of switches and gotos) is still shipped, as "adventure", in the Debian bsdgames package. In 1998, Don …

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