famicom disk system wikipedia - EAS

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  1. Title Release date Publisher (s) Serial Number Notes
    19 - Neunzehn 1988-03-04 Soft Pro S SFC-NEU
    Adian no Tsue 1986-12-12 Sunsoft S SSD-ADA
    Ai Senshi Nicol 1987-04-24 Konami K KDS-AIN
    Akumajō Dracula 1986-09-26 Konami KDS-AKM Later released for the NES and the Famic ...
    May 17 2022
    en.wikipedia.org/wiki/List_of_Famicom_Disk_System_games
    en.wikipedia.org/wiki/List_of_Famicom_Disk_System_games
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    What was the purpose of the Famicom Disk System?
    The Famicom Disk System briefly served as an enabling technology for the creation of a new wave of home console video games and a new type of video game experience, mostly due to tripling the size of cheap game storage compared to affordable cartridge ROMs, and by storing gamers' progress within their vast new adventures.
    en.wikipedia.org/wiki/Famicom_Disk_System
    How much did the Famicom Disk System cost?
    Following several delays, the Famicom Disk System was released on February 21, 1986, at a retail price of ¥15000 (US$80). The same day, Nintendo released The Legend of Zelda as a launch title, alongside disk re-releases of earlier Famicom games. Marketing material for the Disk System featuring a yellow mascot character named Diskun, or Mr. Disk.
    en.wikipedia.org/wiki/Famicom_Disk_System
    Why did Nintendo make a disk card for Famicom?
    Seeing its potential, Nintendo began work on a disk-based peripheral for the Famicom. For its proprietary diskette platform, which they dubbed the "Disk Card", Nintendo chose to base it on Mitsumi's Quick Disk media format, a cheaper alternative to floppy disks for Japanese home computers.
    en.wikipedia.org/wiki/Famicom_Disk_System
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    https://en.wikipedia.org › wiki › Famicom_Disk_System

    The Family Computer Disk System, commonly shortened to the Famicom Disk System or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" for cheaper data

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    By 1985, Nintendo's Family Computer was dominating the Japanese home video game market, selling over three million units within a year and a half. Because of its success, the company had difficulty with keeping up demand

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    There are about 200 games in the Famicom Disk System's library. Some are FDS exclusives, some are Disk Writer exclusives, and many were re-released years later on the

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    Sega CD - A similar peripheral for the Sega Genesis.
    64DD

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    The device is connected to the Famicom console by plugging its RAM Adapter cartridge into the system's cartridge port, and attaching that cartridge's cable to the disk drive. The RAM Adapter contains 32 kilobytes (KB) of RAM for temporarily caching program data

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    The Famicom Disk System briefly served as an enabling technology for the creation of a new wave of home console video games and a new type of

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  4. https://es.wikipedia.org › wiki › Famicom_Disk_System

    El Family Computer Disk System (ファミリーコンピュータ ディスクシステム Famirī Kompyūta Disuku Shisutemu , abreviado FDS) fue lanzado el 21 de febrero de 1986 por Nintendo como periférico para su popular Family Computer ("Famicom") en Japón. La unidad se situaba debajo de la consola y usaba disquetes para el almacenamiento de datos, en vez de cartuchos.

  5. https://en.wikipedia.org › wiki › List_of_Famicom_Disk_System_games

    200 rows · Famicom Disk System games were released only in Japan, for the aftermarket …

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    • https://it.wikipedia.org › wiki › Famicom_Disk_System
      Image
      La periferica fu immessa sul mercato all'inizio del febbraio 1986, dopo alcuni anni di sviluppo e un accordo con la Mitsumi per l'utilizzo del formato Quick Disk, allo scopo di risparmiare sulla circuiteria richiesta per la produzione delle cartucce, dando inoltre la possibilità ai programmatori di sviluppare titoli dalle meccaniche …
      See more on it.wikipedia.org
      • In vendita: 21 febbraio 1986
      • Tipo: Espansione per console da tavolo
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