quick time event wikipedia - EAS

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  1. Un quick time event (abrégé QTE) est, dans le jeu vidéo, un élément de gameplay de type action contextuelle consistant en une phase particulière où l'exécution des indications affichées à l'écran dans un temps imparti conditionne une issue pré-calculée.
    fr.wikipedia.org/wiki/Quick_Time_Event
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    What is a quick time event?
    The term "quick time event" is attributed to Yu Suzuki, director of the game Shenmue which used the QTE feature (then called "quick timer events") to a great degree.
    en.wikipedia.org/wiki/Quick_time_event
    Who coined the term'quick time event'?
    Yu Suzuki is credited with coining the term "Quick Time Event" and popularizing their use in his game Shenmue.
    en.wikipedia.org/wiki/Quick_time_event
    What happens if the quick time event is not executed correctly?
    Failure to execute the quick time event in time would result in the opposing team scoring a goal or claiming possession of the ball. To improve game accessibility, action games increasingly contain options to individually disable quick time events and other design elements that contribute to a game's difficulty.
    en.wikipedia.org/wiki/Quick_time_event
    What are quick time events in Shenmue?
    History. Shenmue' s director Yu Suzuki is credited with coining the phrase "Quick Time Event", which were included in the game as to provide "a fusion of gameplay and movie" and create cinematic experience to the player. The game's manual called them "quick timer events", but the phrase became popularized as "quick time events" since its release.
    en.wikipedia.org/wiki/Quick_time_event
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    Quick time event - Wikipedia

    https://en.wikipedia.org/wiki/Quick_time_event

    In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the game character during cut scenes or cinematic

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    QTEs generally involve the player following onscreen prompts to press buttons or manipulate joysticks within a limited amount of time. More recent games on consoles with motion-sensitive controls feature QTEs requiring

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    In the 1980s, Dragon's Lair (Cinematronics, June 1983), Cliff Hanger (Stern, December 1983) and Road Blaster (Data East, 1985) were interactive movie laserdisc video gamesthat

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    QTEs have received mixed reactions from players and journalists. They can be used effectively to enhance cutscenesand other actions. The use of QTEs

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  4. Quick time event — Wikipédia

    https://fr.wikipedia.org/wiki/Quick_Time_Event

    Un quick time event (abrégé QTE) est, dans le jeu vidéo, un élément de gameplayde type action contextuelle consistant en une phase particulière où l'exécution des indications affichées à l'écran dans un temps imparti conditionne une issue pré-calculée. Elle consiste à limiter le joueur dans son contrôle du personnage à seulement quelques touches qui s'affichent à l'écran . Ces touches s'affichent l…

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  5. Quick-Time-Event – Wikipedia

    https://de.wikipedia.org/wiki/Quick-Time-Event
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    Als Quick Time Event (QTE) werden Zwischensequenzen in Video- und Computerspielen bezeichnet, in denen der Spieler mit seiner Figur schnell eine Reihe oder Kombination von Tasten drücken muss (teilweise auch mehrfach), um zu gewinnen oder zu überleben. Diese auch als Events bezeichneten Situationen …
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    • Quick time event - Wikipedia

      https://it.wikipedia.org/wiki/Quick_Time_Event

      Nel mondo dei videogiochi, un Quick Time Event con la sigla QTE (traducibile in italiano come evento breve) è un momento in cui si mettono alla prova i riflessi del giocatore nel premere uno o più pulsanti con il giusto tempismo.. Critiche. I Quick Time Event hanno ricevuto reazioni contrastanti da giocatori e giornalisti. Possono essere usati efficacemente per migliorare i …

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      • Quick time event - Wikipedia, la enciclopedia libre

        https://es.wikipedia.org/wiki/Quick_time_event

        En los videojuegos, un quick time event o QTE (lit. evento de tiempo rápido), es un método de jugabilidad sensible al contexto en el que el jugador tiene que realizar acciones en el dispositivo de control poco después de la aparición de un símbolo en la pantalla. Permite un control limitado del personaje en escenas o secuencias cinemáticas durante el juego.

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        • Quick time event – Wikipédia, a enciclopédia livre

          https://pt.wikipedia.org/wiki/Quick_Time_Event

          Quick Time Event (QTE) é um método utilizado em jogos de vídeo. Ele permite o controle limitado do personagem durante as cinemáticas do jogo, e geralmente o jogador deve seguir instruções na tela de pressionar botões ou executar outras ações (como a agitar do controle). No caso de falha de um destes comandos, a cena é levada a um rumo diferente, muitas vezes à morte do …

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          • Quick time event – Wikipedia

            https://fi.wikipedia.org/wiki/Quick_time_event

            Quick time event (lyh.QTE, myös nimellä reaktiohaaste) on videopeleissä ja interaktiivisessa fiktiossa käytetty pelimekanismi, jossa pelaajan on reagoitava ruudulla näkyvään vihjeeseen ja annettava vastaava komento tietyn lyhyen ajan sisällä. Väärä valinta tai hidas reaktioaika voi esimerkiksi pidentää kohtausta tai jopa johtaa hahmon kuolemaan.

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