volume rendering wikipedia - EAS

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  1. Volume rendering - Wikipedia

    https://en.wikipedia.org/wiki/Volume_rendering
    • Volume rendering. For example, a volume may be viewed by extracting isosurfaces (surfaces of equal values) from the volume and rendering them as polygonal meshes or by rendering the volume directly as a block of data. The marching cubes algorithm is a common technique for extracting an isosurface from volume data.
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    https://en.wikipedia.org › wiki › Volume_rendering

    In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field. A typical 3D data set is a group of 2D slice images acquired by a CT, MRI, or MicroCT scanner.

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    Volume rendering is distinguished from thin slice tomography presentations, and is also generally distinguished from projections of 3D models, including maximum intensity projection. Still, technically, all volume

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    Due to the extremely parallel nature of direct volume rendering, special purpose volume rendering hardware was a rich research topic before

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    Open source
    3D Slicer – a software package for scientific visualization and image analysis
    ClearVolume – a GPU ray-casting based, live 3D visualization library designed for high-end volumetric light sheet microscopes.

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    • M. Ikits, J. Kniss, A. Lefohn and C. Hansen: Volume Rendering Techniques. In: GPU Gems, Chapter 39 (online-version in the developer zone of

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    A direct volume renderer requires every sample value to be mapped to opacity and a color. This is done with a "transfer function" which can be a simple ramp, a piecewise linear function or an arbitrary table. Once converted to an RGBA color model (for

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    The primary goal of optimization is to skip as much of the volume as possible. A typical medical data set can be 1 GB in size. To render that at 30 frame/s requires an extremely fast memory bus. Skipping voxels means that less information needs to be processed.

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    Isosurface, a surface that represents points of a constant value (e.g. pressure, temperature, velocity, density) within a volume of space
    Flow visualization, a technique for the visualization of vector fields

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  3. https://en.wikipedia.org › wiki › Talk:Volume_rendering

    That the engine used is called "volume rendering" is irrelevant to the article topic. The images must show the volume data throughout the volume. Otherwise one sees no difference from surface-based rendering. —Preceding unsigned comment added by 71.146.69.71 ( talk) 03:25, 4 May 2010 (UTC) [ reply]

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      What is volume rendering in computer graphics?
      In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field . A typical 3D data set is a group of 2D slice images acquired by a CT, MRI, or MicroCT scanner.
      en.wikipedia.org/wiki/Volume_rendering
      What is the meaning of rendering?
      Rendering (computer graphics) Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.
      en.wikipedia.org/wiki/Rendering_(computer_graphics)
      What is pre-integrated volume rendering?
      Pre-integrated volume rendering is a method that can reduce sampling artifacts by pre-computing much of the required data. It is especially useful in hardware-accelerated applications because it improves quality without a large performance impact. Unlike most other optimizations, this does not skip voxels.
      en.wikipedia.org/wiki/Volume_rendering
      What is the difference between a direct and a volume renderer?
      Nevertheless, the epitomes of volume rendering models feature a mix of for example coloring and shading in order to create realistic and/or observable representations. A direct volume renderer requires every sample value to be mapped to opacity and a color.
      en.wikipedia.org/wiki/Volume_rendering
    • Volume rendering - Wikipedia, the free encyclopedia

      taggedwiki.zubiaga.org › new_content › 84cecea4e0621f6bec4dfe2d2b301072

      Volume rendering is a technique used to display a 2D projection of a 3D discretely sampled data set. A typical 3D data set is a group of 2D slice images acquired by a CT or MRI scanner. Usually these are acquired in a regular pattern (e.g., one slice every millimeter) and usually have a regular number of image pixels in a regular pattern.

    • https://commons.wikimedia.org › wiki › Category:Volume_rendering

      Media in category "Volume rendering" The following 22 files are in this category, out of 22 total.

    • Volume rendering - Wikipedia - GitHub Pages

      https://seelabutk.github.io › tapestry › extra › Volume_rendering

      In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.. A typical 3D data set is a group of 2D slice images acquired by a CT, MRI, or MicroCT scanner.Usually these are acquired in a regular pattern (e.g., one slice every millimeter) and usually have a …

    • What is Volume Rendering? Definition and FAQs | HEAVY.AI

      https://www.heavy.ai › technical-glossary › volume-rendering

      Volume rendering represents a collection of methods used in computer graphics and scientific visualization to create a 2D projection from a discretely sampled 3D data set. An example of a 3D data set is a collection of MRI, CT, or MicroCT scanner 2D slice images.

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    • https://en.wikipedia.org › wiki › Rendering_(computer_graphics)

      Rendering is one of the major sub-topics of 3D computer graphics, and in practice it is always connected to the others. It is the last major step in the graphics pipeline, giving models and animation their final appearance. With …

    • https://en.wikipedia.org › wiki › Volume_ray_casting

      From Wikipedia, the free encyclopedia Volume ray casting, sometimes called volumetric ray casting, volumetric ray tracing, or volume ray marching, is an image-based volume rendering technique. It computes 2D images from 3D …

    • https://en.wikipedia.org › wiki › Volume_mesh

      One application of volumetric meshes is in finite element analysis, which may use regular or irregular volumetric meshes to compute internal stresses and forces in an object throughout the entire volume of the object. Volume meshes may also be used for portal rendering . See also B-rep Voxels Hypergraph Volume rendering References

    • https://en.wikipedia.org › wiki › Scientific_visualization

      Volume rendering is a technique used to display a 2D projection of a 3D discretely sampled data set. A typical 3D data set is a group of 2D slice images acquired by a CT or MRI scanner. Usually these are acquired in a regular …



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